Steve’s "Scratch" blog inspired this post as I share his sentiments. Dr. Li’s commentary on failure within video games as a learning tool resonated with me. In traditional education, failure has exaggerated negative consequences (social stigma, parent “feedback” –in every possible form in my childhood--, grade level implications, etc.). In games, failure has very muffled consequences. You fail/die, you put in another quarter and try again. Eventually you master the learning/game and find new challenges.
Life’s much more like a game than I ever realized. Thanks original Nintendo.